J2MEGL - The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement.
It is based on the MIDP-1.0 specification.
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Requirements:J2ME
Supported operating systems:
Java ME, Java Nokia 240x320, Java SE 240x320
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Kutil Kuix is a toolbox library that adds some useful extensions to J2ME.
It includes:
* a Frame Manager that controls events (user actions or whatever) and process them like a FIFO stack
MID4th MID4th - MID4th is an adaptation of WebForth for mobile devices. Program in Forth and time warp back to the eighties. The system supports persistent block sets, and it is possible to develop on the device itself. I have added some features for text entry to help with limited keyboard handling within MIDP-2.0
MIDPDebugger J2ME MIDlet for discovering the mobile device's bugs and features
HECLet HECLet - HECLet includes Hecl programming language and is like a mix of applet and javascript for J2ME mobile phones. It is very simple to write, install and run your own mobile applications. You can download and optionaly install own HECLet scripts from any webserver. The syntax based on Hecl - visit www.hecl.org - and has MIDP 1.0 support
UnicodeMidlet UnicodeMidlet provides a user interface for browsing all of the unicode characters on Java ME phones
W3DGL W3DGL - This library (distributed as .java file) combines the essential features of mobile 3D graphics in a very small engine so searching standard features in the huge API is obsolete. You create Triangles and Quads, which only require three (four) vectors and an image object (for texturing) as arguments, and add them to an instance of Engine
Other Software by developer «Jordi Martin Perez»:
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J2MEGL is compatible with your device Sony Ericsson T707