An Android version of the Reverse Polish notation (RPN) calculator. In the version 0.1 it can process a few math commands and has menu bar functionality.
The following features are planned to be implemented:
GUI look&feel (menu buttons, multi-functional buttons, context-sensitive button)
Different GUI's for HVGA and QVGA
AMeeting is an application to organize a meeting and exchange documents beforehand for Android. The application allows to define a date, start and end time and view people with id in (1,2,3). Makes use of the People Content Provider, date picker dialog and time picker dialog
Mobeegal is an Android search assistant. It is entirely based upon powerful Google search engine and can search within different topics.
The application provides broad selection of topics to search in. All topics are categorized in a catalog
TooDo is a smart task manager. It allows you to set and share tasks with others via SMS. TooDo offers geographically-based notification reminders. TooDo proposes to capture textual, audio or video notes related to a task.
You can two-way synchronize with your "Remember The Milk" lists and tasks
Five is a streaming media framework designed to efficiently expose media hosted on your home PC via your cell phone's data connection. It does this by passively synchronizing meta data and actively streaming/caching the media itself
This is yet another sample game, which was extracted from the Android's SDK. It showcases a simple 2D graphic implementation on this platform.
Lunar Lander is an arcade game, where the player must correctly land a lunar module exactly on the green landing pad, located on the surface of the moon. The moon's gravitation field pulls the module down
Dodge Balls is a fun arcade game for the Android mobile platform. Move your spaceship not to get hit by dodge balls falling from the sky. If you hit into a ball or top/bottom edge of the screen, your game is over. It just bounces when you reach at the right/left edge of the screen
Monolith Android is a 3D tetris-like game for the android mobile phone platform. The code is based on the SDK samples of the Android SDK.
The intent of the author was to create a fun to play game, and familiarize with the rich API of the android platform. The game uses openGL ES to render the graphics