Princess Demelza is significantly larger than the original Return Of Kraan. All of the towns, dungeons, maps, characters and events are completely new and different. All the puzzles are completely new with several highly challenging ones further on in the game. Many of the new puzzles contain completely new challenges including multiple portals and doorway puzzles.
There is more than one way to get around the mazes. This will prove particularily challenging to walk thru writers! There is no correct way to complete your mission. For example you could take either the stairs or the ladder from the same building and the puzzle will unfold completely differently! Great for multiple saved games or completely new restarts!
There are over 30 maps but additionally any one of these maps can be divided up into 2, 3 or more independant sections, that may or may not be accessed during the particular stage of the adventure you are playing!
There are no more empty buildings as such. The 'backpacker huts' when found will be clearly marked and can be slept in as required.
There is a new feature called 'The Fountain Of Knowledge' which for a suitable price naturally, will provide hints and clues as required, hopefully taking the place of the traditional 'spoiler' published in the forum. The idea behind the fountain is if you are travelling over the Atlantic Ocean at night, playing Dragon Bane(c), the last thing you need is to get stuck without access to the forum. So you simply pay in gold for either a real (not cryptic!) hint, clue or helpful spell.
Oh, by the way there is a secret surprise in the adventure as well...
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DRAGON BANE II PRINCESS DEMELZA DRAGON BANE II PRINCESS DEMELZA - WHAT IS DIFFERENT ABOUT PRINCESS DEMELZA?
Firstly this adventure is significantly larger than the original Return Of Kraan. All of the towns, dungeons, maps, characters and events are completely new and different.
All the puzzles are completely new with several highly challenging ones further on in the game