School's still not out for students of LUA animation: Grimfate126 has released the second volume - well edition or version, really - of his Animation Lib. Take notes, young LUA homebrew padawans: Version 2 now features the ability to load and play animations from a sprite sheet. *.bmp is now a valid extension as well, thanks to youresam's bmplib.
Again, this may not be the simplest code around, but tough education makes for tough LUA programmers, right? You guys appreciated Version 1 when it came out, and this one should expand your coding skills further.
Right now Animation Lib 2's sprite sheet loading code can only load sprite sheets that go horizontally or vertically. He's working on improving this function, which we hope will see the light of day in Version 3.
As always, check the readme for further instructions.
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PSPMSX PSPMSX
fMSX is a famous emulator of the MSX, MSX2,
and MSX2+ 8bit home computers.
What's new in version 1.5
Nanodesktop 0.3.4 Nanodesktop 0.3.4
Filippo Battaglia is back with an update to his exceptional software development kit, Nanodesktop (previous update here). For those who aren't familiar with the application, Nanodesktop lets PSP homebrew developers code faster, with the use of extensive system libraries.
What's new with version 0.3
PSP Packer PSP Packer
Ok, this is one of those developer-only news, so bear with me if you don't quite understand this article. TyRaNiD, the creator of PSPLINK, has updated his program PSP Packer.
PSP Packer is an application to compress your PBPs to save space. Only on 1.0 and 1.5, though
Dungeons Engine 2 Dungeons Engine 2
Homebrew developer charnold showcased his Dungeons Engines 2 back in August of this year by releasing a gallery demo. The coder just dropped by QJ.NET PSP Development Forum and informed us that he is still working on the project. As a matter of fact, a new feature has been added with the engine
intraFont intraFont i
ntraFont from PSP homebrew developer BenHur is back. I'm sure some of you guys want to make use of the PSP XMB's internal font in your very own homebrew projects, so this should come in handy. Though the changelog includes only one thing, it's still a very welcome addition.
Changlog for intraFont v0.25:
* 0
Lua Animated Sprite Class Library Lua Animated Sprite Class Library
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon
Animation Lib 1 Animation Lib 1
Grimfate126 was kind enough to impart his wisdom to other members of the QJ Developer forums with what you could basically call a tutorial of sorts.
Dubbed Animation Lib 1, this is meant to help people in understanding and programming LUA animations for PSP games and the like
PSP LUA Software Studio After engaging in some friendly competition with Re_AnimAte, which was about who would create the better PSP Game Maker, PSP homebrew developer -Maniac- is back with another creation - the PSP Lua Software Studio
3D GDS 3D GDS
Saulotmalo, the creator of PSP Homebrew game Convey, recently released another application which he hopes will take home the prize in NeoFlash's Spring Coding Competition. This time, it's a library known as 3D GDS
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