PSP Animation Studio
masonman has released the latest update to his homebrew Lua app PSP Animation Studio. PSP Animation Studio allows other developers to make, view, and edit animations on the PSP
LuaDev 2.0
If you've ever wanted to make a PSP homebrew game but can't quite wrap your mind around any of the programming languages available then you might want to try out this release from Emeric0101.
Called LuaDev, this homebrew app is similar to RPG Maker. It helps users create LUA games quickly and easily
BlueKVM: Java for your PSP
The QPOINT Software Group is working on BlueKVM, a port of the J2ME technology's Kilobyte Virtual Machine. It's basically a Java Runtime Environment for the PSP.
You can download a demo version of BlueKVM, if you want to see for yourself how running simple Java code on your PSP works
VFPU Math lib
Okay, so you say you don't like numbers except for money and phone numbers, eh? Well then, maybe this application from MrMr[iCE] can change your mind. Yep, that's right. He has just released his VFPU Math lib brew over at our forums
OpenBoR
By SX:
1. Dynamic Animation Frame Memory Manager (No more Frame Limits and Also reduces memory by HALF!!!)
2. Memory utilizations in system options menu (shows how much memory is being utilized by your mod)
3. Controller I/O interface redesigned for PSP (Thinking of wifi mulitplayer next on the list).
4. XBoX now uses Sprite Flip Technique.
5
Oldschool Library (OSLib) Sprites Lib
Homebrew coder phosphorous has just submitted an entry for the ongoing NeoFlash Spring Coding Competition, with this particular application named the Oldschool Library (OSLib) Sprites Lib
PSP C++ IDE
To those of you who want to learn or are trying to learn C++, this next one is going to be a big help. Homebrew coder and QJ.Net Forums member pspballer07 dropped by today and released PSP C++ IDE v1.0. The application, to those who missed our last report, is basically a PC-based Development Environment designed to help make coding in C++ easier
Daaa's animLib v4 mod
You guys remember Grimfate126's Lua animation library, animLib? Daaa has released his own mod of Grimfate's original lib over on our PSP Development forums. First of all, both this mod and the original app lets homebrew devs create animations easily using spritesheets. Perfect for those who are just starting out on Lua coding
Daaa's animLib v4 mod
Daaa's just released a new version of his animLib mod on our forums. This version, 0.2, now includes two more helpful functions: width() and height(). According to daaa, these new functions will help you "smoothly replace your images in your code
Daaa's animlib v4 mod
This next one should be useful for those who are just learning to code in Lua. Homebrew developer daaa57150 dropped by QJ.Net Forums and updated his own take on animlib v4. Take note that the original animation library was first coded by Grimfate126. Animlib lets users create animations based on multiple images or on spritesheets