ePSXe for Android is a Playstation (PSX and PSOne) emulator for mobile devices running Google's OS. It is a port of the famous ePSXe for Windows and Linux.
ePSXe provides high compatibility and good speed, and works on both Android phones and tablets. For tablets, it includes a 2 players option using split screen mode. The app features virtual touchscreen pad support, and hardware buttons mapping for Xperia Play, phones with keyboards, and external pads like WiiMote or Sixaxis.
What's New in This Release:
· Added a workaround to get sound on Android 4.3
· Added support for Namco Gun using touchscreen
· Fixed some problems on some joysticks with l2/r2 buttons
· Added more extra combo and sticky virtual buttons
What's New in 1.8.9:
· Added experimental multitap support (4 players). Depending on the game you need to enable multitap port 1 or 2. Don't enable if you aren't going to play > 2 players.
· Added xperia play touchpad support (enable on preferences-pad1-map axis)
· Optimized opengl plugin for 2d games (Chrono cross/Valkyrie Profile)
· Fixes some core bugs (sf2 alpha, nba live 98)
What's New in 1.8.8:
· Added support for 2 joysticks
· Added the possibility to make shortcuts - long click about a game in browser game list
· Added a option to map some emulator functions to hardware buttons (like the save/load states)
· Fixed glconfig toolbar on portrait opengl plugin renderer
What's New in 1.8.7:
· Added extra sanity checks to gamelist browser
· Added the disc number to game names in the gamelist browser
· Fixed opengl plugin on portrait mode
What's New in 1.8.5:
· Added a new game browser mode, which scans the sdcard for games and show the list of games with cover and game information (old file browser mode can be re-enabled on preferences)
· Added auto-discover bios on sdcard feature
· Added cue multi file iso format support
· Added preliminary ECM iso format support
What's New in 1.8.4:
· Fixed download cheat codes on Android 4+
· Added experimental native support for Joysticks on Android 3.1+ (analog sticks)
· Added native support for Intel Atom X86 devices (Motorola Razr i)
· Added an option to enable/disable auto savestates on exit
· Fixed a SPU bug (music in Pacman World after pause)
What's New in 1.8.3:
· Fixed touchscreen pad on portrait mode
· Added a new pad skin on portrait mode
· Added a option to download cheat codes files from epsxe.com
· Added support for D0-D3 and E0-E3 Gameshark codes
· Fixed some bugs in PadEditor when editing analog pad
· Fixed a GPU bug (Final Fantasy 6 battles background glitches)
What's New in 1.8.0:
· Added Peopsxgl OpenGL plugin support
· Added multi-disc PBP support
· Fixed GPU bugs (Doom, F. Doom, SW DF, Soul Blade)
· Fixed SPU bugs (Eithea, ToD, Jammer Lammy)
· Fixed CDROM decoder bugs (Shaman King)
· Added a option to remove the top/bottom black bands
What's New in 1.7.11:
· Added a touchscreen virtual pad1 editor. Now you can move/resize/hide the buttons. (hw renderer)
· Added Gameshark cheat codes support, check the docs to enable it in your games. (stephen, zakwan)
· Added a new pad skin. (hw renderer)
· Fixed some GPU bugs (Alundra 2, Legend of Dragoon US, Pro Pinball TimeShock). (julius)
· Fixed some MDEC bugs (Yarudora Series Vol.1 - DC, Heart of Darkness) (bxk07344)
· Fixed some SPU bugs (FF7-FFT-Xenogears effects) (Tikalat)
What's New in 1.7.10:
· Added a new hardware renderer. It is faster and smoother than software one. If you have speed or graphics problems, you can enable the old software renderer again in preferences.
· Fixed some GPU bugs (Bof3, Medievil, Detana Twinbee Yahho)(Jader, Clement)
· Removed filtering option in preferences (Hardware renderer is always filtered, and software renderer no).
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Supported operating systems:
Google Android 10.x, Google Android 2.2, Google Android 2.3, Google Android 3.0, Google Android 3.1, Google Android 3.2, Google Android 4.0, Google Android 4.1, Google Android 4.2, Google Android 4.3, Google Android 4.4, Google Android 5.x, Google Android 6.x, Google Android 7.x, Google Android 8.x, Google Android 9.x
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