NTL Benchmark - NTL benchmark allows you to measure the performance and capabilities of your mobile phone for running games and Java applications. See how your phone looks in comparison to other devices. The program performs more than 100 different types of tests, reflecting the behavior of real applications
SPMarkJava06 benchmark is a richly featured, handheld
device benchmark for measuring and evaluating a system's performance in running Java applications.
Futuremark's SPMarkJava06 benchmark includes performance tests for high- and low-detail 3D games, 2D games, image processing and Java Virtual Machine (JVM)
TaylorBench - A very simple benchmark, that, that tests the low-level performance of a MIDP-compliant device.
The source is open, without any copyright, so you're free to do what you like with it, as long as you acknowledge me in the 'About' Alert
W3D2008 is the JAVA2 Micro Edition version of the 3Dlib2008 library. It is smaller and faster than the version of 2004. The example file TestObjects.java tests the main data structures and functionalities. You need a phone with 600MHZ CPU for displaying detailed graphics with this simple library