RingetteChallenger - The object of the game is to use your stick and bring the ringette into the computer's net. You get 10 points each time you get the ringette off of the computer and 100 bonus and next round when you knock it into the computer's net. Free man every round after five.
This program requires that you have both the 'BeanDLL
RingetteBouncer - The object of the game is to bump the computer and use your stick and bring the ringette into the computer's net. You get 10 points each time you get the ringette off of the computer and 100 bonus and next round when you knock it into the computer's net. Free man every round after five.
This program requires that you have both the 'BeanDLL
RingetteStopper - The object of the game is to stop the ringettes from coming into the net. You get 10 points each time you return it and 100 bonus and next round when you knock it back 10 times. Free man every round after five.
This program requires that you have both the 'BeanDLL.dll' file ** and ** the runtime files for Visual Basic on your PocketPC computer
RingetteSlapshots - The object of the game is to return the ringettes back to the computer player before he shoots one into your net. You get 10 points each time you return it and 100 bonus and next round when you slap it back 10 times. Free man every round after five.
This program requires that you have both the 'BeanDLL
BatterSquasher - The object of the game is to return the ball to the boards 10 times with your bat before it lands out of the field. You get 10 points each time you return it to the wall and 100 bonus and next round if you return it 10 times. Free man every round after five.
This program requires that you have both the 'BeanDLL
BatterTargeter - The object of the game is to knock the 3 targets before the ball falls out of your field. You get 50 points for each target you knock down and 100 bonus and next round when you knock down all 3 targets. Free man every round after five.
This program requires that you have both the 'BeanDLL
BatterEscaper - The object of the game is to hit your bat at the ball before it lands out of the field. You get 10 points each time you return it to the computer pitcher and 100 bonus and next round if you return it out of the ballpark. Free man every round after five.
This program requires that you have both the 'BeanDLL
BatterTricker - The object of the game is to direct the ball with your bat past the computer player before it lands out of the field. You get 10 points each time you return it to the computer pitcher and 100 bonus and next round if you return it out of the ballpark. Free man every round after five.
This program requires that you have both the 'BeanDLL
LacrosseThrower - The object of the game is to catch the lacrosse ball with your stick and return it back past the computer player before he shoots it past you. You get 10 points each time you catch it and 100 bonus and next round when you knock it past him. Free man every round after five.
This program requires that you have both the 'BeanDLL
LacrosseNetter - The object of the game is to throw the lacrosse ball into the computers net before he shoots it into yours. You get 10 points each time you catch it and 100 bonus and next round when you knock it into his net. Free man every round after five.
This program requires that you have both the 'BeanDLL