Lua for Wii
Lua is a powerful scripting language, used by a lot of programmers because its fast, small, and powerful. It's a popular language in the PSP homebrew scene, and was also used to make the GUI for World of Warcraft. Now, Wiibrewers also get the chance to code in Lua.
This release is called Lua for Wii, and comes from homebrew developer Feesh!
libwiisprite
Homebrew development on the Wii console is still in a relatively fledgeling state. With its lack of development libraries and other tools, it's no small wonder why so many people are a bit hesitant about starting their own homebrew projects on the Wii platform
libwiisprite 0.1.9
Budding homebrew developers who want to make a name for themselves on the Nintendo Wii will be happy to know that a new build for the C++-based sprite library is finally available for download. Developers Chaosteil and Feesh! recently announced the new bugfix release to libwiisprite, stepping up this useful development tool to version 0.1.9
libwiisprite 0.2.0
Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features.
One of the biggest changes made to version 0.2.0 of libwiisprite is its ability to finally load 24-bit PNG images
libwiisprite
Homebrew developers trying their hands out on the Nintendo Wii platform should take the time to download the latest version of Chaosteil's and Feesh!'s libwiisprite. The newest build of the sprite library bumps itself up to version 0.2.1 and comes with a lot of optimizations to help those homebrew projects out.
Much of the changes in libwiisprite 0.2
Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
GRRLib 3.0.1
With the rise of the Wii homebrew scene becoming even more pronounced lately, it's no surprise that there's been a generous amount of dev tools circulating around the community. One of these include nonameno's development library entitled "GRRRLib", with a new iteration currently clocked at version 3.0.1 Alpha
Box2D for the Wii
Here's good news for Wiibrew devs out there. Introducing Box2D for the Wii! Box2D is an engine primarily designed for emulating 2D physics. I was recently also used in the creation of WiiPhysics, a new physics playground program from Beardface. To use the program, copy the contents of libbox2d to your libogc/ folder
LibOSK
Here's a new development tool for Wiibrew developers. Called LibOSK, it's an on-screen keyboard for applications written using libwiisprite. A demo is included along with the download for easy reference. LibOSK is completely configurable via a config file. You can change the images, font, and language that was used in the keyboard
libwiisprite 0.2.2
Developers Chaosteil and Feesh! recently rolled out the latest version of the Wii homebrew sprite library librwiisprite. Version 0.2.2 is a particularly significant update since it now supports buffer loading, which eliminates the need to specify a path from where you need to load your images