InternetTesterer allows you to check the status of your current internet connection. You can also manually connect to a GPRS (or other) network. The program downloads the file 'CeBeans.com/Connect.txt' from your current internet connections and displays a status. You can use this to make sure you are connected to the internet
Sound Test Files - Description:
Some sound files in WMA format are included to help you calibrate your headphone, loudspeaker, headphone, Hi-Fi and related audio equipment.
"ever_rising1.wma" and "freq_sweep.wma" consists of a tone that increase in pitch endlessly
Hopper is a software test tool that simulates random user input on Windows Mobile devices providing a sometimes meaningful mean time to failure (MTTF) number. It is designed to find bugs and is not intended to run scenario tests or do "specific user things" - it is completely random
GLBenchmark (Windows Mobile - OpenGL ES CL) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
Wizcode ScanDisk Mobile -Storage cards are susceptible to errors. Over time, clusters can become corrupted, part of files can become lost, and a range of other errors can occur
EatMemory This application is designed to test the limits of your device's memory. In particular, to test if the HTC HD2's additional 128MB is actually usable or not.
This application will attempt to allocate as much memory as it can, OS limits notwithstanding
Mobile ScreenTester is excellent for testing your PDA''s display to quickly find dead pixels. It is simple to use and it is also a very thin application and it is FREE!
GLBenchmark (Windows Mobile - OpenGL ES CM) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1