LostJared is at it yet again, starting the day off with another psychodelic visual demo for the PSP. But unlike the many, many, many releases Jared has ported to the PSP over the last few days, this one is of his own creation. If you enjoy this kind of thing, make sure you check out Jared's other releases by download his LostPorts Pack.
This one you gotta see for yourself.. It implements a algorithm I thought up which I call AlphaFlame.. Runs smooth on PSP and even smoother on the PC.
This is not a port but a total re-code for PSP however it works on anything that supports SDL as long as its in 32 bpp.
The pixels on the right hand corner are to show the difference between a random swarm of pixels and the alpha flame..
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