GLBenchmark (Windows Mobile - OpenGL ES CM) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1.0 compatibility mode
Supports Brew, Linux, Symbian, Windows Mobile platforms
GLBenchmark HD ES 1.0 and 1.1, the OpenGL ES port of JBenchmark HD
Uses absolutely the same graphical scene and resources as JBenchmark HD
Side-by-side comparison of Java (M3G) and native OpenGL ES performance made easy
OpenGL ES 1.1 and 1.0 compatibility mode
Supports Brew, Linux, Symbian, Windows Mobile platforms
OpenGL ES environment
EGL environment
CPU vendor, clock rate and architecture
OS platform, vendor and version
Please note: you have to be a registered GLBenchmark (or JBenchmark) Community Member to use GLBenchmark Community Edition. You can register here: http://www.glbenchmark.com/registration.jsp
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Supported operating systems:
Windows Mobile 5.0, Windows Mobile 6 Classic, Windows Mobile 6 Professional, Windows Mobile 6.1 Classic, Windows Mobile 6.1 Professional, Windows Mobile 6.5 Professional
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Other Software by developer «Kishonti Informatics»:
GLBenchmark (Windows Mobile - OpenGL ES CL) GLBenchmark (Windows Mobile - OpenGL ES CL) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
GLBenchmark (S60 2nd Edition) GLBenchmark (S60 2nd Edition) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
JBenchmark JBenchmark - JBenchmark 1.0 is a graphical performance measuring tool for the ever spreading Java enabled, color-screen mobile phones and pdas. JBenchmark helps performance hungry customers choosing the right mobile device
GLBenchmark (UIQ3) GLBenchmark (UIQ3) - GLBenchmark 1.0, the high performance mobile benchmark for OpenGL ES 1.0 and 1.1 environments contains:
GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
JBenchmark 3D JBenchmark 3D - JBenchmark3D measures the 3D performance of mobile Java enabled devices by emulating demanding 3D environments similar to 3D games use.
Thanks to its leading optimisation technologies Kishonti Informatics shows how developers will use the new Mobile 3D Graphics (also known as JSR184) standard to bring 3D gaming to mobile devices
JBenchmark HD JBenchmark HD - Quality and Performance Benchmark for Hardware Accelerated Mobile 3D Graphics (M3G - JSR 184)
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JBenchmark ACE software is free to download and once started, reveals the type of processor, clock speed and profiles the Java Virtual Machine (VM) used in that mobile device
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GLBenchmark Pro ES 1.0 and 1.1
Complex T-Rex fight gaming scene
Powerful real-time rendering techniques like shadows, particles, skinning, etc
OpenGL ES 1
JBenchmark 2.0 JBenchmark 2.0 - JBenchmark 2.0 measures the graphical performance of second generation java enabled mobile devices which support the MIDP 2.0 specification. With five new tests:
1. Image manipulation (RGB data manipulation and drawing)
2. Text drawing
3. Gaming scene (Sprites and Layers)
4. 3D transformation (Shaded 3D polygons)
5